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My first Games for Health was a blast. I wish I could clone myself and have attended every single presentation at G4H. The notes are not at all comprehensive; they reflect my whims and biases. I did scribble some names down but pretty much everything else is written from memory, quick Googling or business cards. If I have gotten anything wrong, please send me a correction: ![]()
Parley-vous jeu? Gemu wakarimasu ka? Do you speak game?
We're developing an integrated suite of games and activities that beginning language learners can use on computers, iPods, and cell phones to develop communicative competence. Representative learners include medical professionals working in multilingual environments, soldiers deploying to an unfamiliar country, business travelers, exchange students... and anyone looking to learn to speak confidently at a basic level.

Zoran Popović shared with me a fine synopsis of the Fold It! Project for the serious gaming audience:

The deal between Vicious Cycle Software and Indiana University's School of Education that brings the Vicious Engine to campus has been covered by several gaming news outlets but all seem to miss the key points.